![]() ![]() Even before that though, I'd been highly impressed with the remix music, considering it a great upgrade over the originals (again, nostalgia-goggles from older players notwithstanding).Ĭut forward to now, I am releasing an upgraded/cross-graded/forked version of the Urquan Masters HD that I am calling The Urquan Masters HD Remix. I took the job, and completed them, and was instrumental in getting the final remix music pack pushed out the door. Unfortunately there were a few changes made, and for some reason the Precursors remix music wasn't considered important enough to include, which is a shame, because in my view the remix music far out-classes the game's original music, much like the HD visuals outclass the original 320x240 graphics (a point of contention but I think to any newcomer to the game, the upgraded visuals are an improvement - for us older players, the originals retain a hint of nostalgia?).Īt any rate, I got involved in the Precursors remix project fairly late in the piece, when most of it had been done but only the intro and outro music hadn't been completed as yet. Later along the line, Urquan Masters HD came about, which was a fork of the original, adding a few new features like improved spacemap navigation, but mainly upgrading the graphics to a high res. Unfortunately because Activision owned the rights to the name (Stardock, now own the rights) at the time the name "Star Control" could not be used - however it is the same game. Anyway, Urquan Masters is the open source re-release of the game, which added several new features, and allowed the game to be ported to many platforms.
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